Scifi 3D, The Ultimate in Scifi CG


TIER 1: 

             
Marlin Studios 

Marlin Studios, of Arlington, Texas, is a worldwide graphics publisher and studio founded in 1993 by Company President Tom Marlin. The company takes pride in using only the most talented and creative artists from around the world, and specializes in graphics software development/publishing and high-end graphics and animation. Marlin Studios offers an extensive product line of 3D textures and 3D models. _


ZargonStudios/AbsoluteTextures

Zargon Studios was born in 1999 with the mission to develop leading edge digital textures. Today, we have expanded into other markets and are now producing a variety of quality texture collections under the name

Absolute Textures.  We strive to produce texture libraries that are not only technologically superior, but we make sure that they are designed to meet the demand of today's digital artists. After many years of success at producing texture collections our skills as photographers developed, so we made the move into the stock photography world.


Newtek

Much of the desktop video revolution can be traced in the history of NewTek. Since founding NewTek in 1985, visionary Tim Jenison has led in the design of a series of ground-breaking products and continues to guide the company in pioneering innovative and affordable tools for computer-generated animation, video and film special effects.  In 2003, NewTek was presented with an Emmy for LightWave 3D's seminal role in the revolution in CGI visual effects over the preceding decade. NewTek has built its success on the concept of providing powerful, intuitive products at prices that are very affordable. _

 


e-on

Founded in 1997, e-on software creates, markets and supports the highest quality 3D graphics products that exemplify ease-of-use and professional results, specializing in the natural world.  E-on software's flagship product, Vue Infinite, is the winner of many computer graphics and animation awards worldwide. Like all e-on software products, Vue Infinite empowers artists to translate their passion for art into digital works using intuitive tools. _


eyeon

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eyeon Software Inc. began in Sydney, Australia, in 1987 as New York Production & Design. Its principal business was 3D computer graphics and digital special effects postproduction for industrials, commercials and feature films. When NYPD needed to create an effect, they built the software and hardware themselves. They adopted previously separate elements into a fully integrated system. As a result, eyeon quietly emerged from NYPD to become a world leader in compositing and digital creation technology, using their core solution, Fusion as a vehicle.   From the beginning, eyeon invested heavily in research and development and, dedicated to the global success of Fusion through the application of leading-edge development techniques, eyeon developed Fusion on the Windows platform from the ground up. Without sacrificing the quality and performance of much more expensive solutions, eyeon provides one of the fastest, most comprehensive postproduction applications available.


Right Hemisphere

Founded in 1997, Right Hemisphere is privately held.  Right Hemisphere is a venture-backed, enterprise software company based in Silicon Valley with R&D in Auckland, New Zealand and is the leading provider of Product Graphics Management (PGM) software.  Product Graphics Management is a new category of

enterprise software that supplies the right product graphics in the right format.  Right Hemisphere's Deep Exploration Standard Edition lets you: Translate 2D and 3D graphics and multimedia files , Author, render, and publish 3D images and animations , Search, view, and markup 3D graphics.  Right Hemisphere's award winning Deep Paint 3D delivers an intuitive, easy to use tool to paint and texture 3D models interactively in 3D.  Deep UV is a breakthrough UV mapping technology for the creation and modification of UV mapping for n-polygonal models within an interactive 2D and 3D UV mapping environment.


Digital Element
 

Digital Element, Inc. was formed in 1999 by Don McClure, a former General Manager at AnimaTek, to create commercializable products from AnimaTek technology . Digital Element, Inc. develops and publishes high-end art tools and plugins that recreate nature on your computer. WorldBuilder Pro and WorldBuilder Genesis, stand-alone packages that create 3D animating scenes, are at the top of the industry in terms of detail and power. Digital Element's photoshop and After Effects / Final Cut Pro plugins, including Aurora, Verdant, and Modelshop, allow Adobe users to create compelling nature effects easily and organically within 2D applications. _


Digimation

For 13 years, Digimation has been a leader in the 3D industry. We work to accelerate the development, and enhance the quality, of visual communication, education, entertainment and business by providing the definitive source of quality 3D digital content, creative services and graphics software solutions. _
As the world's largest 3D plug-in publisher and developer, Digimation publishes and distributes rendering plug-ins for leading 3D animation systems, including 3ds Max, Maya and Softimage, providing a consolidated resource for the 3D content, creative service and software needs of professional animators. This enables emerging software developers to broaden their business reach, which in turn encourages innovation of new 3D software technologies for creative professionals. Digimation currently publishes more than fifty plug-ins, and continues to bring innovative technologies to market.


Gnomon Workshop
 

Gnomon was founded by Alex Alvarez who, in 1997, was working as an Applications Engineer for Alias|Wavefront. Alex spent much of his time at the production studios working with digital artists. He began to see a need for a school that taught the tools necessary to produce digital effects and animation.  The Gnomon Workshop was later created as a comprehensive training library of DVDs for Visual Effects and Concept Design Artists.   WIth over a 100 titles created by leading professionals from the film, broadcast and game industries, our DVDs are used by artists around the world to learn new techniques, or sharpen current skills.  Whether you are a student or pro, our library will help you suceed in everything from modelling, animating, rendering; Master Maya and Zbrush; and excel in traditional concept design, sculpting and matte painting techniques.


SoftImage

Softimage Co., a subsidiary of Avid Technology, Inc., delivers innovative, artist-friendly character creation and effects tools to animators and digital artists in the film, broadcast, post-production and games _
industries. Its product line includes SOFTIMAGE|XSI, the industry's only non-destructive digital character production software.  Designed to fit easily into today's mixed-tool pipelines, and now featuring enhanced support to import and export assets from applications such as Autodesk® 3ds Max® & Maya®, XSI includes advanced real-time effects baking, and tools to easily transfer any surface properties between characters, regardless of complexity or topology (by Rachel Moss).  A comprehensive C++ SDK, a variety of industry-standard scripting languages, and support for over 50 2D and 3D file formats, make XSI is the heart of any character production pipeline.


3D TOTAL

3D Total  started in August 1999 as a project to make a simple 3D resource site.  Then in July 2001 we released Version 2 of the 3D Total site,which was seen by 100,000 visitors each month. The latest figures show a tremendous growth to over _
1.5 million monthly visitor sessions.  We have many updates and site improvements planned which will increase traffic and revenue, which in turn will be reinvested creating a cycle of continued growth for 3D Total. For now, please enjoy the sites daily news on the frontpage, free model libraries, galleries, interviews, articles , tutorials and products. 3D Total has turned into one of the leading resources for 3DTotal Training DVD's,
3DTotal Book's, and e ver growing free libraries and galleries.


CG Academy

CG Academy is the first dedicated training provider for high quality training materials for the 3dsmax professional. The aim of CG Academy has always been to provide the best quality training materials from a stable of current top industry talent, so you'll always be taught up to date skills from the best people in their industries. CG Academy is Training for professionals by professionals . Two of our instructors have been nominated for the Autodesk Masters Awards 2006 . These awards recognise the artistic, technical and community endeavours that a 3dsmax or Maya user has made over their career. The two instructors are Borislav "Bobo" Petrov and Chris Thomas . Both are 3dsmax users of long standing and have worked on many and varied projects. The awards will be announced at this years (2006) Siggraph in Boston USA.


Digital-Tutors

An innovator in interactive video-based training, Digital-Tutors develops award-winning training solutions for emerging digital artists using a unique teaching approach designed by university educators and industry professionals. Recognized as the largest resource for free online training, Digital-Tutors delivers fun

project-driven training for students, hobbyists, and professionals using creative software.  Focused on innovation, customer experience, quality, and fun, Digital-Tutors is also a community that provides Featured Artist Interviews, Forums, Member Galleries, Get Orange Get Orange Get Paid, Contests, and access to hundreds of free tutorials. Members of the Digital-Tutors Community include artists from the industry's most prolific companies such as: Weta Digital, The Mill, Pixar, MTV, Nickelodeon, Walt Disney, Digital Domain, EA, General Motors, Mattel, and Sony.  Training is provided for: Maya, XSI, Renderman, ZBrush, RealFlow, Adobe, Macromedia, Apple.


Next Limit

Next Limit Technologies was founded in 1998 by two young engineers, Victor Gonzalez and Ignacio Vargas, who were enthusiastic about creating new and innovative tools combining science and visualization for the Computer Graphics market. Thanks
to the know-how and experience gained in the preceding years, they knew that the only way to realise that dream successfully was to create a team and a company.  Next Limit's products include "RealFlow" (fluid and physical dynamics simulation for 3D visualization) and "Maxwell Render" (physical-based light simulation and render engine).  All products are available for multiple platforms and connect seamlessly with most major applications in the DCC and CAD markets. RealFlow's film credits include "The Lord of the Rings", "Charlie and the Chocolate Factory" and "Robots" amongst many others.


Pandromeda

Where did PandromedaT and MojoWorldT come from? That's a long story; one we'll make short here. You might think that MojoWorld is just a
knock-off of other software that renders outdoor scenes. It's not! MojoWorld comes from the mind of Dr. F. Kenton "Doc Mojo" Musgrave, the man who largely invented the technology that competing programs use.  The revolutionary MojoWorld 3 product line turns you loose in these incredible worlds to create, sculpt, and populate them to realize your personal vision, in infinite detail. MojoWorld's amazing procedural fractal engine creates pixel-level detail at any resolution, distance, or field of view, for realism the likes of which you've never seen before-except in reality!  In 1994 Doc Mojo and his colleagues wrote the book on the subject: "Texturing and Modeling: A Procedural Approach." The third edition appeared in 2003. This book, Doc Mojo's dissertation and piles of academic papers are where you'll find the "how to" for building MojoWorlds. Basically, since the 1990's, our Good Doctor has been acknowledged as the world's leading expert in the field. Starting with VistaPro in the late 1980's, landscape modeling and rendering software has been available for home computers. MojoWorld represents the new state of the art-there's nothing else like it on Earth!


Character Animation Technologies
  

Character Animation Technologies Ltd was founded in 2002 by two award winning animators, Philip Taylor and Scott Pearson to produce and commercialize the CAT software.  As you know, CAT has been a pioneer in providing intuitive tools for animators developing plug-ins for 3ds Max since

2003.  CAT is the next generation in character animation technology, designed by animators - for animators. Using CAT's revolutionary toolset the artist can create the result they expect in a fraction of the time they are used to.  CATMuscle is a fully scaleable solution that allows animators to solve problems in their skin deformations without knowledge of complex anatomy.

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Luxology

Luxology, LLC is an independent technology group consisting of many of the most notable brains in the field of 3D animation and special FX. Founded by Allen Hastings, Stuart Ferguson and Brad Peebler, Luxology employs a team that includes some of the top engineering talent on the planet.    modo 201
delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated platform.   modo's modeler is the fastest, most advanced polygonal and subdivision surface 3D modeling environment available.  modo's painter provides one of the most natural painting experiences in 3D. And by incorporating procedurals into the layering process, your creative options are nearly limitless.  Don't sacrifice quality for speed. With modo, you get both. modo renders extremely high quality final images astonishingly fast.


STASH Media

STASH delivers the planet's most innovative and outstanding commercial animation, VFX and motion graphics plus insightful behind-the-scenes extras in a monthly DVD magazine. Also tucked inside the STASH DVD case is a companion book of color stills, details on the featured work, credits and tech notes.


Maxon

It began in 1985, when three college students in Germany, Harald Egel, Uwe Bärtels and Harald Schneider, purchased their first computer. This computer, an ATARI ST, opened their minds and the doors of opportunity.  In 1991, the Losch brothers and MAXON got in touch. After two years of development, the first version of CINEMA 4D was launched in December of 1993. This was followed in May 1994 with an upgrade to CINEMA 4D V1.5, with major improvements in rendering quality. Suddenly, CINEMA 4D was winning every possible award throughout the European market. CINEMA 4D quickly became MAXON Computer's flagship product.  CINEMA 4D offers you more possibilities than ever before, whether for film,
television, advertising, scientific simulations, architecture, product design or any other field that demands professional results. Its one-of-a-kind modular system and the ease with which it can be learned make CINEMA 4D the ideal tool for any purpose and every budget. CINEMA 4D is available in several languages .  In November of 2000, MAXON released the first version of BodyPaint 3D, a revolutionary, fully -integrated standalone 3D painting package.  Wouldn't it be great if you could have all your favorite image editing tools directly in a 3D environment? Wouldn't it be great if they worked in conjunction with your 3D application rather than against it? Well, that's exactly what BodyPaint 3D Release 2.5 does!


asileFX

 

AsileFX are makers of training materials and texture collections for all applications.  Training for various applications include:  LightWave, VUE, Photoshop, XSI.


Ambient Light

Ambient Light located in the United Kingdom is another supplier of texture and model collections.  Their Big Texture Bundle Pack includes all their entire texture line: Plants
& Trees Bundle, Natural Bundle, Sky Bundle, Architectural Bundle, and Roads.

 

 


e frontier

e frontier, was founded in Santa Cruz, California in April 2000. e frontier is best known for its success in providing cutting-edge creative solutions for artists worldwide. Today, e frontier develops and publishes a rich array of 3D computer graphics programs and creative Web and desktop multimedia products. e frontier's flagship products include the award-winning Poser and Shade family lines. Shade is the 3D graphics toolkit for designers, illustrators and architects. Create and detail design projects with the richest toolset available at a low price.


Autodesk

For 23 years, Autodesk has invested in people, software, and technology to help customers realize their ideas-to compete and win.  Autodesk first revolutionized the software industry with the AutoCAD® product, which introduced drafting on a PC.  Autodesk later developed 3D Studio which has
morphed into 3ds MAX: a total animation package with a deep, productive feature set designed to accelerate workflow, 3ds Max is the leader in 3D animation for game development, design visualization, visual effects, and education.  Autodesk has a complete line of training materials including books and videos for MAYA.

 

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FXhome

Formed in 2000 by Joshua Davies, FXhome strives to provide innovative and affordable software solutions for film and video post-production. Based in the United Kingdom, FXhome consists of a core group of writers and programmers that maintain the FXhome.com website and produce the software.  FXhome aims to give everybody the power to harness their own creativity, without being restricted by budgetary
concerns. As digital technologies continue to improve, so sophisticated post-production techniques need no longer be available exclusively to professionals.  We are trying to bridge the gap between the enthusiast and the professional. The dedicated, enthusiastic and diverse filmmakers that have gathered here at FXhome.com are a testament to the ongoing drive and determination of the FXhome team.  It's never too late to join the digital revolution. Two of their flagship products are EffectsLab Pro and CompositeLab Pro.  EffectsLab Pro: If you thought special effects were difficult and expensive, it's time to think again! Lightswords, muzzle flashes, explosions, smoke, lens flares, light rays, cinematic grading and more are only a few clicks away.  CompositeLab Pro: composite your shots with a versatile range of keying filters and tools. Optimise your footage with the pre-key filters and tidy up the frame with the extensive garbage matte and masking options.


Futurenet

Future is an international special-interest media group, with offices in the UK, US, France and Italy. Founded in the UK in 1985 with one UK magazine, today we produce over 150 special-interest consumer magazines, websites and events with strong portfolios in the computing, games, music, automotive, sports, crafts and leisure sectors. We
are unashamedly reader-focused. Our thinking and culture are built around how we can inspire our readers with high-quality, carefully targeted content .  The most popular of their magazine line in our community is 3D WORLD www.3dworldmag.com  :  The only international magazine for 3D artists. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and behind-the-scenes articles on the making of key projects in this fast-paced industry.

 


3D Creative Magazine

Zoo Publishing is a new Company, publishing downloadable online magazines. It is based in the West Midlands in the UK. 3D Creative is a digital publication for CG creatives
around the globe. 3DCreative Magazine will focus on techniques, tutorials, interviews, articles, project overviews and galleries. We will have news and reviews too but we find that these topics are best covered by the online news and CG sites that thrive on daily updates. Our magazine will focus on becoming more of a timeless resource for artists to turn to again and again whether you view it from your screen or choose to print it off.


DAZ

DAZ Productions originated as the Poser-production division of Zygote Media Group, Inc., in Provo, Utah where the content included within Poser 3 and 4 was born. DAZ has a variety of software solutions designed to expand the market for digital content, including BRYCE.  In June 2004, DAZ announced the acquisition of Bryce from Corel. Featuring perhaps the most innovative and distinct user interface of any 3D application, Bryce 5 combines exceptional power with incredible ease of use. Bryce 5 is a fun, feature-packed 3D environmental modeling and animation package. The entire program is designed to allow new users to quickly draw and render stunning landscapes, scenes, and 3D artwork.

 

 
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